Wednesday, May 16, 2012


Lineup for the Mad Hatter Gang

Monday, May 14, 2012

Parolly


Some doodles of Parasol and Brolly being cute together. : ) Together, I refer to them as Parolly cause Brollasol sounded too much like.... broccoli scented furniture cleaner or something, haha

Cephalopods


Character designs based off cephalopods that I plan on using for a small, side writing project. Each are based off a different animal and named after an item they have or wear.

- Parasol: Based off an octopus. Her name comes from the parasol she carries around. She's a dignified lady of higher society, who fell in love with a local fisherman. She's currently engaged to Brolly, who she's supposed to marry once he returns from his current fishing trip. 

- Brolly: Based off a squid. His name comes from another word for umbrella and goes with the umbrella he has. He's the strong, type, who comes from a long line of fishermen. He's a gentle giant though and cares deeply for Parasol, though his soon to be mother-in-law makes him feel guilty for her marrying down to him. The umbrella he carries was a gift from Parasol.

- Wellington: Based off a cuttlefish. His name comes from his rain boots, which are also called Wellington boots. He's a young orphan who lives in a small fishing town. He's a fisherman himself, though an amateur one. He becomes close friends with Parasol, who develops some maternal attachments to him.

- Mackintosh: Based off a nautilus. His name comes from his coat - a Mackintosh raincoat. Mackintosh, who is called Macki by his friends and family, is a childhood friend of Parasol. They were very close as children and he was determined to one day marry her until Brolly came into the picture. His family owns a plantation just outside the small fishing town.

In their story, Brolly leaves on his fishing trip, but on the return trip, has an accident that results in a case of amnesia. He docks at the small coastal town Wellington lives in and settles down there, forgetting his former life and engagement to Parasol. Growing concern of his absence leads Parasol to leave her comfy life in the country to find her fiance, despite her family's pleads and the hardships that might greet her. She winds up in the same town and meets Wellington, who teams up with her to find Brolly. The two eventually locate him and learn of his current situation.

Parasol, out of her love for Brolly, decides to stay in the small town and help him recover his memory, where she also learns to pull her own weight and adjust to the life she will have to live by being with him. However, besides these challenges, she also has to deal with the renewed affections of her childhood friend Mackintosh, who views Brolly's amnesia as a way to get Parasol back.

Thursday, May 10, 2012

Tuesday, May 8, 2012

Slim Reference Sheet


A small reference sheet I did up for Slim for The Hunt for Brains.

Monday, May 7, 2012

Fen the Shaman-in-Training


New character design!

This summer, I'm gearing up to work on new pieces for my portfolio, including new character designs and sculpts. This is one of the characters I might be focusing on in terms of design and whatever, including a (hopefully) low-poly sculpt later on, done in Zbrush.

This is Fen, a young boy who's part of a tribe of half human, half lizard people that live deep in the recesses off the tropical rain forest. Fen's currently in training under his grandfather to become the tribe's next shaman.

Sunday, May 6, 2012

Steampunk Ferdinand and Veronica




The "finished" versions of my scuplts of Steampunk Ferdinand and Veronica. This is what I had done for my final in class, but maybe one day I'll go back to play with them some more.

Fen WIP 2


Another WIP for Fen. Working on a background here, just to establish the area that this little guy would live in.

Saturday, May 5, 2012

Zombies




Designs for some other zombie characters from the same universe as Slim. The series focuses on these five, who are sentient zombies, aware they are dead, but able to make their own decisions to try and live relatively normal lives.

- Slim: An abnormally tall and slender zombie, Slim has an extreme fear of anything paranormal, be it ghosts, aliens, etc. He's a rather shy guy who likes to keep to himself and surf the net, reading various occult stories or conspiracy theories, but finds himself occasionally brought out of his home by the disappearance of his dog, Brains. He's very paranoid and is nothing short of a coward, though most of the time he intimidates others with his towering height.

- Brains: Slim's dog, who's highly curious and likes to run off. He causes Slim and the group a few issues when they have to go looking for him. Slim claims he's a vegetarian dog.

- Headshot: An expert marksman while living, Headshot is named after the ironic way he died. As a zombie, he still retains his skill with a rifle, but unfortunately, not his memory, thanks to his obvious head wound. He's a rather friendly fellow overall, but has a tendency to forget who is friend and who is foe. A good chuck of the back of his head is missing, but he doesn't seem to mind much. He also has a very strong sweet tooth and likes to wander about in search for sweets from time to time.

- Hattie: The prima donna of the group, Hattie was known for her voice when still alive. She still has fairly decent singing skills as a zombie, but now her singing also attracts other zombies. She doesn't mind this too much, though, as she likes the attention though it can sometimes cause trouble. She's worried about her appearance as a zombie and wears a variety of hats in order to cover up a large hole in the top of her head. She's both self conscious of it as well as afraid birds will take advantage of it.

- Analog: A fat, lazy guy, Analog would prefer to stay in his basement than venture out into the world and socialize with other zombies. It's probably best that way, as he's rather fond of zombie games and that makes conversations sometimes awkward. One of the reasons he even joins the group is to see how everything plays out and feels pretty confident he'll be left alone. He always has a portable game system on him when he does leave his basement and still enjoys eating pizza. 

- Hurdle: The technical leader of the group, Hurdle is a hot-headed, athletic zombie. After coming to terms with her condition, she became extremely bitter towards the massacre of her fellow zombies. She tries to get the others motivated, but their own interests and distractions keep them from being an effective horde. As her name implies, she used to run track, as well as play a variety of other sports, which she still does in her free time. 

Thursday, May 3, 2012

Fen WIP


Work in progress of a new character design. This is Fen, who is a young boy of a tribe of lizard-people. He's training under his grandfather to become the tribe's next mage.

Mad Hatter Corps




Some headshot designs of some of the other members of the Mad Hatter Corps. Each has their own distinct personality, motivations, weapons and methods of tracking their captures. Here’s who we have:
- Bucket: Bucket is an immensely friendly man, though he hides his true torment behind that bright smile. He’s usually seen wielding a revolver as well as a bouquet of flowers. He apparently (or maybe at one time) works as a florist, for place called PJ’s. He wears a bucket hat, hence his name and marks his significant captures with flower pins on his hat. His two capture symbols are his hat and a pocket watch he carries on him.
- Balmoral: A large, hardy man, Balmoral is an expert with explosives. Though the Mad Hatters don’t usually have partner assignments, he’s usually seen traveling around with Bucket. The two make a good pair in combat though Balmoral is quite concerned for his friend’s mental health. Using his explosive, he captures most of his bounties with traps, which he marks with pins around the rim of his hat. His symbols are his hat and wrist watch.
- Fedora: A cold, calculating woman, Fedora is one of the Mad Hatter Corps most successful hunters. At one point, there was a thing between her and Tricorne, but she cut it off for professional reasons. She travels alone and likes to drink hot chocolate. She usually is armed with throw knives which she wields with deadly accuracy. Her two symbols are her hat, lined with gems marking each capture, and the gem and bow around her neck.

- Panama: Known as the Mad Hatter Corps sweetheart, Panama usually lures people into a sense of misplaced comfort. She usually is able to keep from using violence for her captures, but she will use for if necessary. Her weapon of choice is a sword built into the parasol she carries around. Her captures are marked with heart shaped pins on her hat. Her symbols are her hat and and her jeweled bracelets.
- Derby: A quiet man, Derby is constantly tired. He likes to sleep a lot, but is a successful bounty hunter nonetheless and the golden pins on his hat prove that. When he’s not napping, he likes to spend time fishing and really likes boats, though he tends to get seasick. Due to his interests though, he usually is armed with a spool of fishing wire. He would be of better standing in the Corps if he wasn’t so lazy, but he’s still a targeted man. His symbols are of course his hat as well as the fish skin leather pouch he wears on his belt.
-Windsor: A chatty girl, Windsor is one of the newer people to the Corps. Like wise, she likes to pick on Feathercap as the newbie and has a lot of confidence in her abilities. Sometimes this confidence is out of place and she gets into trouble, but she’s at least quick on her feet and is good of getting of the that same trouble she got herself into. She keeps track of her captures via the bands on her one dreadlock and is usually armed with a cricket bat. Her symbols are her hat and then her dreadlock with her capture bands on it.
- Cloche: Cloche is a bitter young woman and is known as the Corps’ Storm Cloud. She always seems to act on her own agendas and only does work for the Corps for the financial benefits. She’s very selective on her contracts and seems to be out to get a certain person who she still has a grudge with from her former life. She carries around a revolver, but this serves as backup, as she is more likely to stab someone with the nearest pointy object. Her symbols are her hat with the capture pins long the ribbon, along with her scarf.
- Boonie: A strange man, Boonie is one of the Corps’ memebers usually stationed in the northern regions. He dresses warmly all except for his headgear and only wears a flimsy boonie hat. He is a bit odd in both his habit of talking to himself and his immense liking of candy and other sweets. He’s usually armed with a switchblade and lollipop and plays with both constantly, as he’s a bit paranoid. People blame his jitteryness on all the sugar he eats. His symbols are his hat, that’s usually lined with bows tied from candy wrappers and jeweled ring he wears on his right pinky.
- Boater: Boater is one of the oldest and more experienced Hatter, but hasn’t shown a sign of slowing down. Besides being a bounty hunter, he’s also an avid poet and therefore, only uses his feet as his primary weapon and has a rather deadly kick. He believes his hands should only be used for writing. However, he also is known to use his cane as a secondary weapon. He’s sometimes seen around Panama and treats her like a granddaughter. His items are his hat, adorned with small silvers pins proving his success as a bounty hunter after his many years of service, and his cane.

- Gatsby: Known as Giggling Gatsby, he’s considered a large, though dangerous, childish man. Gatsby has a twisted sense of humour and giggles a lot and sometimes, it’s hard to tell why. He likes to speak in riddles from time to time as well and is also referred to as Cheshire. It’s rumoured at one point he was a tailor and is knonw to make his own clothing. His weapon of choice is croquet mallet, though he hates the game. His symbols are his hat, with capture buttons haphazardly sewn on it, and his custom made tie.
- Bicorne: Though a seemingly quiet, melancholy man, Bicorne actually has bipolar disorder, which fits with the two pointed nature of his hat. He wanders about alone most of his time and is a proficient bounty hunter despite his disorder, though it causes him to handle things differently in certain situations. During his depressions, his methods are more calculated and sadistic, whereas in his mania periods, they’re wild and reckless. His weapon is generally a kitchen knife. Bicorne’s symbols are his hat, that’s donned with a an emblem he lines with black and white feathers.
- Beret: A reserved woman, Beret is a mystery to most. She’s not seen out on the field much and only really appears to assign other Hatters new assignments. She’s considered the group’s secretary and takes orders from the top, acting as his right-hand woman. However, Beret is still in the Hatters for a reason and her hat does still sport gemmed pins for her captures. Still she’s elusive and leaves most of the work for the other Corps members. She keeps a telescoping baton on her as her weapon and her symbols are her hat and bag of plush messenge-holding mice she carries around with her.

Wednesday, May 2, 2012

Zombie


Oh Winter Finals, what you do to me.